But to reply to your question as to why we won't use PAC:
A) PAC doesn't support headhacking, and it's solutions for it are quite convoluted.
B) PAC entities won't work at all with the animations script we currently use.
C) My system is much better networked than PAC, and much less likely to be abused ( It's harder to create dumb shit for your character like a dong made out of barrels when you just can't use barrels ), it is currently buggy, yes, but it'll get better over time.