Name: Suile Glan Age: Estimated at 26 Gender:Male Race:Goblin (Mix of cave and forest) Birthplace:Near Surna
Appearance: Build: Lean Weight: Quite Light Hair Color: Black Eye Color: Yellow Skin:Somewhere between brown and yellow
Alignment: True Neutral
Personality: Being a Surnan goblin Suile found himself growing up in the constant shadow of nearby Surna who's guilds were constantly trying to seize land away from the native Surnan goblins. Thanks to this he has developed a somewhat bitter personality to most city-folk, regarding them as insolent fools willing to blindly sell away their bodies and souls for a few coins. As such Suile despises money, seeing it as little more then a means to sway others in to doing one's dirty work. He often finds himself wanting to take a head long approach in to things and handle most matters personally, especially if it means involving himself in a fight.
Biography: Suile was raised in a small cave several miles south of Surna and, for the most part lived in relative safety during his time as a spawnling. However as he began to mature in to his adolescent years he found himself growing more and more resentful of the humans within the walls of Surna with their large, comfortable houses while he and his kin were forced to move from one cave to the next to avoid detection. Finally he decided to leave his home and the much hated Surna behind and set out to the south with little more then a sleeping role and a rusted, neglected arquebus for hunting.
Several dreary, uneventful days passed along the roads, eventually turning into weeks until Suile finally stumbled upon a troupe of circus performers who were already accompanied by a pair of goblin jesters. Suile found himself quite shocked, having never known of any sort of co-operation between the two races. However, all was not as it seemed and soon Suile found that the goblins of the troupe were little more then emotional and physical punching bags, being at the butt of every joke, the end target of every fit of anger or rage. Suile remained with the troupe for a few weeks all the same, saving up each and every coin he found thrown his way at performances. There were perks all the same and Suile soon found himself able to both speak and write in the common tongue.
As the troupe neared the Sanctimonian capital Suile found himself unable to bring himself to enter the center of man's empire, now seeing that even when working together goblins were treated no better then inhumane freaks. In the dead of night he crept off from the caravan unhindered, but not before stopping to steal the coin from their most recent show and slit the throats of a few choice sleeping co-workers before slipping away northwards to Surna.
Upon returning to the Surnan clans, he found himself to be quite the oddity, there being few goblins that could speak common as well as he, let alone write in a steady hand. Because of this he was selected to act as the escort to the clan's long-lived matron, known as the Banrion ard. The matron took him under her wing, and continues to keep him close and hand even after over ten years of service.
Tasks
Serve the needs of the Matron: Eternal Promote the rights of goblins in the eyes of the 'civilized' races: Eternal
Join in the Goblin uprising against the humans until their demands are met: Ongoing Train Saren in the art of firearms and marksmanship: Ongoing Gain support for his Matron's cause: Ongoing Slay the "Dark Skin" known as Vorn Tyrr: Ongoing
Heed his Matron's wishes and avoid conflict with the humans: Failed
Inventory of note
Armaments:
Spoiler:
x1 Goblin made matchlock arquebus+ standard ammunition
x1 Short cutlass
Apparel
Spoiler:
x1 Tam cap
x1 Plaid jacket with the design shown above
Last edited by Rutabega on Fri Jan 20, 2012 11:47 pm; edited 1 time in total
Rutabega Moderator
Posts : 851 Join date : 2010-01-18 Age : 31
Subject: Re: Suile Glan Mon Jan 16, 2012 5:13 am
Fairly simple, I'm aware, but I'm not going for anything fancy.
themodtester
Posts : 348 Join date : 2009-02-16 Location : Holland.
This guy is a bamf, but I can't help but wonder if he should be a special character instead. Not like you're gonna find this guy carousing in the bar.
I could be wrong, though.
Also, he seems very passionate about his cause for true neutral. He wants goblin rights, that would be something like neutral good or chaotic good, or evil, depending on how you see the goblins. Maybe you should just leave it blank to confuse people about morality.
Rutabega Moderator
Posts : 851 Join date : 2010-01-18 Age : 31
Subject: Re: Suile Glan Mon Jan 16, 2012 4:48 pm
Munroe wrote:
This guy is a bamf, but I can't help but wonder if he should be a special character instead. Not like you're gonna find this guy carousing in the bar.
I could be wrong, though.
Also, he seems very passionate about his cause for true neutral. He wants goblin rights, that would be something like neutral good or chaotic good, or evil, depending on how you see the goblins. Maybe you should just leave it blank to confuse people about morality.
I talked to Pat about special/normal char since I wasn't really sure either, and we figured normal couldn't hurt since I'd like to passive out in the woods if I get the chance.
As for alignment, isn't true neutral doing what HE thinks is right above all else? I may be mistaken here, though.
Munroe DEAR GOD DON'T LOOK IN HIS EYES
Posts : 1392 Join date : 2009-02-24 Location : Fortress of Ultimate Darkness
But his motives aren't entirely selfish, from the sound of it. He's trying to help his people, which is something he feels is right. A True Neutral character is one who just does his/her own thing and doesn't really care to take a stance on anything.
Also, he seems very passionate about his cause for true neutral. He wants goblin rights, that would be something like neutral good or chaotic good, or evil, depending on how you see the goblins. Maybe you should just leave it blank to confuse people about morality.
A good reason to accept him, True Neutral doesn't seem fitting though.
Quote :
True Neutral - A neutral character does what seems to be a good idea. She doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil—after all, she would rather have good neighbors and rulers than evil ones. Still, she is not personally committed to upholding good in any abstract or universal way.
He has the motive of goblin rights, which doesn't fit with this alignment.
Fighting for Goblin rights is actually fitting with his alignment, it cannot be seen as particularly selfish, nor particularly self-less to fight for the rights of one's own race. Wanting more rights for yourself and those like you isn't an inherently righteous, lawful or "Good" choice.
But essentially it is one sided, neutral could say it's not worth getting rights because they don't see the point/don't want to get involved with the debate. This is assuming good alignments support equal rights and anyone "evil" would be a supremacist.
Yes but it's the nature of anything that lives to take sides or agree with someone, or disagree with someone else.
This is less about making decisions in that fashion, and more about someone's disposition, and since fighting for his race's rights isn't a "good" or "evil" decision, it is neutral, neither.
Well, so what would be recommended alignment wise?
Quote :
Chaotic Good - A chaotic good character acts as his conscience directs him with little regard for what others expect of him. Chaotic good characters are strong individualists marked by a streak of kindness and benevolence. They believe in all the virtues of goodness and right, but they have little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. They have no use for people who "try to push folk around and tell them what to do." Their actions are guided by their own moral compass which, although good, may not always be in perfect agreement with the rest of society. A brave frontiersman forever moving on as settlers follow in his wake is an example of a chaotic good character.
That would mean his struggle for his own people could be stereotyped as "Good".
Which is just horribly false.
Krug
Posts : 1397 Join date : 2010-01-20 Age : 31 Location : England
Subject: Re: Suile Glan Mon Jan 16, 2012 9:22 pm
B3SERK wrote:
That would mean his struggle for his own people could be stereotyped as "Good".
Which is just horribly false.
All this over two words to give a general idea about his alignment... Jeez.
What Gambit posted, the chaotic good description, makes sense. Why you gotta be so unneccessarily philosophical as if you're trying to prove some kind of point?
Personally, I never saw the issue with true neutral.