Age: Appears to be in his early 20's, but is actually almost 30. Gender: Male Race: Human Birthplace: Unknown Affiliations:
Servant of Eleanor Duvedirfel
Formerly of the Eastern Demon Hunting Clan
Formerly of the Legion of Numbers
Formerly the Surnan Guard Captain
Skills:
Energy Manipulation: 10 - Flawless <[ | - | - | - | - | - | - | - | - | - | ]> This skill was originally a more raw and 'base' version of magical studies, first adopted and used by the Demon Hunters with the intent of understanding the disruption of the weave and thus, prevention of spell usage and magical defenses so inherently powerful in demons and shadow beings. This practice has been duplicated in weapons to provide the 'Weave Disruption Field' many Demon Hunters' blades are famous for. Kain, however, has stretched the upper limits of this field, reversing the original methodology to manipulate the energy coursing through weaves. In time, the skill has gone even further, and has become both his chief asset and one of the major points of his studies.
Fire Magic: 8 - Excellent <[ | - | - | - | - | - | - | - | - | - | ]> Ritually blessed under the Sun God, Kossuth, Kain's flames come very naturally to him, but moreso, they also come as holy, purifying flames, for they are the medium through which Kossuth sends his divine powers. Immunity to flames and transmutation of a raw flame to a divine flame are also part of this skill-ability set. Although Kain made extensive use of this power, he never put much effort into furthering his abilities. He simply got around it with creative use.
Soul Magic: 10 - Flawless <[ | - | - | - | - | - | - | - | - | - | ]> When you have to live your life with the constant threat of your soul's corruption, you tend to learn how to work around it. A class of magical spells Kain had learned since his youth, and continued to master with and without help over time. His heavy reliance of and involvement with this magic has allowed him to perfect the art over his lifetime. In recent times, Kain has returned to studying the soul, now filled with new knowledge that could push the boundaries of his past understandings of soul magic.
Seal Magic: 10 - Flawless <[ | - | - | - | - | - | - | - | - | - | ]> Magical seals have been the other staple of Kain's survival, whether it have been sealing his own energies, or the energy of another. Kain had been using seals since before he understood what they were. Mastery came with practice and constant use, and now, this skill is in its prime. The skill, though not inherently powerful or destructive, can prove both flexible, versatile and painfully effective in certain cases.
Melee Combat: 9 - Near-Perfect <[ | - | - | - | - | - | - | - | - | - | ]> While it's entirely feasible and rather expected of a Demon Hunter to be versatile and masterful of close-combat weaponry, Kain's overall reliance on melee attacks has declined over time. A mixed fighting style has lead him to put off perfecting his art, once again relying on innovations and improvisations to get him by in battle. Even so, a blade in Kain's hands is still a very scary thing. Though, in certain cases, he may be far more frightening when left unarmed.
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Description: Kain's hair is jet black, and his eyes once gleaming an eerie golden, had briefly returned to their natural deep azure, but they have once again returned to gold, yet this time, the luminosity of the glow is so intense, it could put any elf or mage to shame. Usually, it just ends with Kain having to avoid eye-contact, though. His nose and jaw are sharp and his complexion is tanned from constant exposure to strong lights. His actual height is six feet, two inches, though when disguised, he likes to appear smaller.
When not disguising himself, Kain is garbed in his usual cloak, vest, pants, and boots, which would appear no different from average clothing, save for the obsidian glossiness to its appearance, like fluid stone.
However, when under one of his aliases, he may appear as an older upper-class noble with a top hat, cane, and formal wear, with an obnoxious accent and demeanor. He may also pose as a magician with a blue cloak and black mask, white vest, and black pants with a whip at his side. His final disguise is an all-white cloak, vest, pants and boots, with a get-up with a simple steel shortsword, a blue mask about his face, and a red sash holding the sword in place.
Personality: Seven years ago, the terms "Kain" and "humbleness" were unheard of in any sort of succession or combination. Yet, that is precisely the case today. Kain has finally learned to willingly sacrifice his own needs for the sake of others, as opposed to doing it in the name of his duty, and like everything else he does, he does this in extremes. Everything he does, however, he does in secret, or at least attempts to. His previous code of going unknown and unrecognized for his power and acts remain a strong part of his personality. While he continues to struggle in understanding some aspects of humanity, he places himself in the position of the lesser, and tries to listen to those more human than him, to understand their thoughts and become more of a human, himself. He keeps his word, down to the letter, regardless of how long ago the promise was made. But, sometimes he ends up carrying duties he no longer has to, and his previous role of the Waymaker continues to weigh a burden on his mind, even when it's no longer his role. His desires of companionship are also very strong, but for some reason, he avoids committing to relationships because of a certain someone. His secrets, however, have found a home in the ears of another. Among all the radical changes, there is one that particularly stands out: Kain has begun to show respect and gratitude, though only at certain times, in certain places. As for his inferiority complex, Kain no longer sees the world in any sort of threatening manner. He finds no existence more threatening to him than his own-
**Update**
-Especially now. After having experienced a loss unlike any other in his time, Kain's policy of sacrifice has been extended to getting things he wants in exchange for things he's willing to give up. But that isn't the end of what the loss has done to him. His obsession to become a human is coming full circle... he wants to fulfill the expectations he himself had set upon humanity, and do so as a human. This has also come with a growing spite for lies, deception, hesitation, and other common inter-social and interpersonal problems among mortals, along with everything that incites them. With neither a best friend to speak to, nor a love to guide him, and growing notion that he no longer needs to hide what he really is, Kain has also been growing in independence of mind and will, and he's going to make full use of it through stubborn actions and his usual apparent spontaneity. Something crazy, maybe even incredible, is cooking up in the mind of this Redwell.
Backstory: There are rumors of men who attempt to walk amongst Gods. There are rumors of men who struggle to do the impossible. There are rumors of men who claim to wield true power. There are rumors of men that try to understand the truest nature of the world. There are rumors of men who succeed.
The story of this man is no rumor.
Spoiler:
Kain Redwell was born to Samuel and Katherine Redwell in a small fishing village west of Sida, where the land between mountain and sea is narrowest. The village was a hideaway, largely, and held no name for that very purpose. Those who retreated to its grounds were, most often, accomplished people who felt it was their time to settle down and make peace with the world. People came here to start anew and focus on enjoying the prospects of life, love, and family. To think that this haven was the cradle of a child that would one day rock and forever have challenged the foundations of Aeria.
It was three and a half years since the child's birth that the fateful day came. Kain's soft, jet black hair had begun to coat his head. His face was round and pale, and his eyes were a gentle chestnut. He was somewhat thin and small for a child of his age, a runt like any other, and most of the village doubted his survival past his fifth birthday. Still, Katherine and Samuel cared for him and held faith in him. To this day, though he lacks memories of either parent, Samuel and Kathrine bestowed upon Kain a gift he would keep deep in his heart- the gifty of undying faith and will persevere. This was the only true gift that they would leave him, for on that day, the demons of Sin attacked an unprepared fishing village, intent on pillaging, corrupting, and converting, until the last home had been robbed, the last beam broken, and the last soul stolen. Most were lucky to die, to have their souls set free immediately. Kain's parents took their own lives when they felt themselves outmatched. Through the last of their life force, they summoned a shield to protect young Kain, and moments after, met their demise, speared through their guts by the hands of a demon.
The safety of the shield, though long lasting, eventually shattered under the combined strength of the demon legions. Scared and confused, the child could only cry and call for parents that were no more. Then, one in particular approached him, a demon that seemed to lead the others. He reached down, and began to chant, setting a palm on Kain's chest. Kain felt him, at first, to be strong, but somehow, the simple, single-minded willpower of a child was enough, perhaps more than enough to resist the temptations of darkness. In the flames of the town, during the struggle between a mortal 'nothing' and a demonic bringer of death, the child could only whimper as he was tossed aside, forgotten. The demon returned to work, oversee the conversions, and ordering executions for those who couldn't be converted. Young Kain lay helpless, his efforts to resist merely slowing the spreading corruption already seeded into his soul. Meanwhile, dozens of crescent silhouettes lined the ridges overlooking the village. They gathered together on the nearest cliff and, without sound a sound, descended on it.
Update 07-10-09
They were swift and nigh invisible in the darkness, like blades of wind cutting through the air. Demons fell to pieces before any of the legion realized what was happening. Their magic defenses could not hold against the strange crescent shapes dancing through the village. Some were even enveloped by fire and burned to dust. Kain's vision was getting dark, his eyes were now past their limit, and his consciousness was beyond strained. Still, he struggled to stay awake and alive. As the monsters among him were slowly hacked, burned or banished, the dancing blades moved nearer and nearer, until their weapons gleamed in the flames of the building. Kain was at the end of his will... he fell unconscious.
In the day, the flames had settled. The small village was a smoldering cluster of ash, and in its ruins stood a memorial for all the lives lost. Kain saw this much from the side of an open window in one of the few buildings left standing, a nursing ground for the wounded. His vision now tinted with a hint of gold. There were two men standing before him, holding a hushed conversation over the child's fate. One was the village elder, wrapped in bandages and supported by a walking stick and the side of the building. The other was a man unlike any Kain had seen before; he carried two crescent-shaped blades on his back, each as big as the man himself, and wore little to no armor beneath a simple cloak.
'Demon Hunter.'
It was the first time Kain would hear the term, but most certainly not the last. The intimidating man was talking about strange things. Training? Going away? He was going away? That's what it seemed like. Somewhere up into the mountains, they said. 'Clan Grounds.' The man wouldn't specify, and next to his terrifying form, the vagueness of his words frightened Kain even more. He didn't want to go, to leave his home, or his parents. Why they were here to take him away, he didn't know, Kain just wished that they weren't. But as quickly as the day had come, so did it end, with Kain aboard a caravan. He could do nothing to resist, his spirit seemed all but drained. As dawn approached, they came upon the mountain hideaway, covered in a strange purple mist, and despite the foreign settings, its beauty and mystique seemed to calm him. Whatever it was, something had lifted his soul of its burdens. But it was only temporary. In the years following, Kain would be subjected to those fears in ways far beyond his worst nightmares.
Update 07-10-09
Six months were all he was given to learn the basics. They said his father had been good enough, he should have been so, as well. It didn't seem fair... he hardly knew his father for things like that. The man that had fed and changed him, taught him where to go and where to stay, was now gone, and Kain hardly knew enough to follow in his father's footsteps. Yet, somehow, these people expected him to innately know the way. He couldn't reject them, though, he hardly even knew how. Running would get him nowhere.. he'd already tried. They would just stop him, scoop him up, and return him. It almost became a game to them. Eventually, Kain forfeited. He would play by their rules, for now.
Finally, his lessons began. Magic, they said, would become his life. Not weaving, whatever that was, but magic, energy, life, and the flow of all things. His life depended on it, they said, and if he failed, he would not live to see a second chance. Kain could scarcely hold back tears of fright, but there was little he could do to say no. He was taken to a shrine each day, and stripped of all his senses, and he would sit there and wait in silence without food, water, or rest, for hours, until his young body could not take it. They would do this to him each day until he could 'feel the flow,' they said. The shrine was a natural source of pure, unmanifested magic, 'positive energy.' It enriched all things around it, but only those sensitive to magic could truly feel its distinct presence.
Day after day, young Kain was taken to the limits of his body, until after an entire month, the first disruption of the flow was felt. One of the nearby masters felt a fluctuation, a stray bit of energy, and had run over to see the cause. Nothing was different, save for the young boy sitting in the center of the shrine, smiling, like he knew something no one else did. It had been the first time Kain smiled in weeks.
For five more months, Kain would train and gain a better grasp on this flow of energy, until he could choose what part of the flow he wanted to move, and successfully move it the way he would want it to go. Training days became shorter, and meals would come more often. The taste of success was very satisfying. But it was short-lived, as most good things are. A few days after he had learned the very basics and was cheerfully devouring a small meal, two Demon Hunters came and carried him away. They said he'd best finish his meal before they arrived, for he would need it. Kain did as told...
The stairway to a dimly lit cellar greeted the four year old. Step by step, they descended into the depths of darkness. Kain had thought he heard whisperings from the walls, but he would soon learn the truth was much worse. As they traveled deeper, the whispers became groans, shrieks, and howls. Something evil presided here. After Kain was set down, he finished the last of his meal, and shortly after, his Master and mentor arrived. Kain had done well, he said, but this would be the ultimate test, the factor that would decide if Kain could ever be a true Demon Hunter. This would be the test that would earn him the right to learn their secrets. He wasn't sure if he should have felt honored or scared. Regretfully, he settled for both.
Update 04-18-10
At the bottom of the cellar was a long, narrow path with bars lining its sides, to a metal cage. Kain was led to, and placed in, this cage, and locked there to prevent him from escaping in cowardice. Almost immediately, the boy caught on to a more sinister flow of energy emanating from the corners of the room. As his escorts backed away, the dark forces surrounding the edges of the other side slowly crept up. Their yes glowed red, green, or gold, and illuminated the jagged features just around their faces. They were impish creatures, and they delighted in circling the boy's cage.
While the properties of the cage prevented them from getting what they wanted, at all times, they would attempt to seep into the child's soul and steal what they could, and this often led to agony and a near-constant struggle for power. When the screams seemed to grow too loud, a caretaker would enter and tend to Kain, while another escort pushed the demons back. This happened several times a day, every day, for the next year, and with each incremental success, Kain seemed a little less alive, despite his age.
By the end of the year, Kain no longer needed his cage. He would stand in the demons' cage and keep them at bay, or push them back, returning every ounce of pain they had caused him, until the day came that he finally managed them all through sheer manipulation of magic.
Word reached the Master, and he called Kain back out of the cellar. His eyes had grown huge and his skin had become pale. His body lacked nourishment, as Kain had been growing skinnier the entire time. The next six months were spent simply feeding and rehabilitating the boy as he continued to practice on his own, of his own free will, a seething hatred for demons building up in his small being. The time in the cellar gave him plenty of freedom to think about the death of his parents and the attack on the village, and the demonic presence didn't lessen these thoughts.
When he turned five, Kain was led to a great bonfire on the sun altar. The other clansmen led him through rites of firebinding to the diety Kossuth, customary to demon hunters. Kain was placed in the bonfire, on the altar. Though nervous, he wasn't scared, simply determined; his hate continued to motivate him. The fire burned him only for a split second, and then, to his surprise, it stopped. The flames consumed him, and yet, he felt no pain, only strength and warmth. Around the bonfire, clansmen chanted as the sun lined up with the spire of the bonfire and altar, and the flames vanished and the logs fell apart around the child. Candle flames extended from Kain's fingertips, a sign marking the completion of the blessing. Kain was now duty-bound.
The following three years held a focus on spellcraft and honing the flames of Kossuth. Kain couldn't begin proper training due to lacking physical strength. Thus, his Master continued to teach him magic and basic knowledge and skills. Kain learned quickly, as youth often do, from his Master, and from watching the others of the Clan. Though he had learned gratitude toward the outside world, and toward nature, he preferred to be alone and to observe others. Those his age rarely approached him, and he never approached them. His social introversion began leading to an unhealthy obsession in furthering himself, and his Masters noted this with concern.
When he turned eight, he and others his age were taken further up the mountains to a more wild and secluded portion, with a few teachers. Here, their Masters taught them how to live off the land and nature, and survive against the wild. Three more years were devoted to this, as practice and hands-on experience were necessary. Somehow, forced to work with others for his survival, Kain's introversion began to crack and lessen. Yet, the personality that emerged was unruly and difficult. There was much resent and scorn to Kain, and his unfriendly behavior often led most of the other children to regard him with disdain. He became somewhat isolated, having few friends, most of them being his teachers.
By the time Kain was eleven, physical training had begun. At first, there were simple stretches and cardio-exercises, and then unarmed combat lessons. With age came strength and endurance training, weapons training, and further review of bodily control. This was where Kain began to stand out. Growth spurts had quickly turned him from a scrawny child to a growing young man. His boyish features began to disappear to the sharpening of his jaw and the shaping of his body. If he had lived as a common man, without the rigor of Hunter's ways, he could have been called handsome, but the fearsome look in his eyes just grew in intensity as he aged, and he instead became more intimidating.
He was seventeen when he'd been given his own crescent blade. Designed to cut through man, creature and demon alike, but specially designed to nullify magic, this blade signified the beginning of the completion of training. The mark of Kain's mastery would come when he returned with the head of a greater demon. Kain wasted no time, leaving the grounds of the mountain immediately. Most wondered where he, what he was doing, or when he'd come back. They never thought to imagine of what he would bring back with him.
Kain had wandered the darkest of places, searching for the most powerful warlocks he could find. It took months, but when he finally found one of enough power, he commissioned them to perform a summoning for him, and at first, the warlock refused, until Kain offered to pay him with the demon's soul. How then could the warlock refuse when offered the soul of an Archfiend? He gathered his servants and set to work. Kain, though he kept his anger in check, waited with a radiating hate over the course of a week as the warlock prepared for the summoning of the greater demon.
When the time came for the summoning, the seventeen year old faced the prospect of battle with an arrogance unfit for his age, because it was just too arrogant, even for an overconfident teenager. Regardless, he stood at the summoning circle of the beast, complete confidence in his ability to defeat it. The battle that followed carried on for weeks. The warlock himself was killed in the first day when the Archfiend had gotten hungry and tired, and his servants were hunted down slowly over the course of the first week.
Kain engaged the demon in a series of fights, retreating when he felt he'd inflicted enough damage, or when he'd taken too much. He had but one thing to rely on, and that was the fact that the demon was playing on Kain's field. Though his teachers at taught him much, Kain learned the most valuable of lessons in that very first and nigh-impossible encounter: Improvisation is key.
The final blow was struck from behind, but it was the preceding blow that had ended the long skirmish. Kain had delivered a payload of sticky ooze that hardened immediately upon coming in contact with the Archfiend's flames. It had been aimed at the demon's eyes, and thankfully, struck true. Though it was enraged, Kain managed to avoid it's aimless struggle and wild swinging, and found his way onto the creature's back. A few short steps and a swing of his blade, and the demon's head had come off. Kain spent yet another week simply lugging the monstrous head back home.
Along the way, he encountered a clearing, with a lone tree, and an aging Sage resting upon its gnarled roots. The Sage was accompanied by a crystalline blade, long, though most of it had been dug into the dirt. He regarded Kain with a strange familiarity. At last, you've arrived, spoke the Sage. He beckoned Kain over, and lifted the blade from its dirt. It's gemlike luster and gleam was hardly affected by the soil. He held it up to Kain, hilt first, and told him this was his to inherit. Kain took the blade, curious at first. The sage had begun making his way out of the clearing as Kain had taken it. His final words to Kain were "May you be the one to find the answer." Then, he was gone. Kain gave chase, but never managed to find him.
Puzzled, he returned to his home with both blade and demon's head, presenting only the latter. His Masters were in total shock. By the time word had spread throughout all the clan grounds, however, Kain had left once again. He had but the request to be acknowledged as a master himself, and be allowed to walk freely across Aeria, and without any fuss, his Master granted him his wish. With that, Kain had set out for the West, in search of answers and demons. Often, though, he only found the latter, and a chain of battles, bounties and odd jobs brought him to the fair gates of Surna near the heart of Talibar. Here, his legend truly began.
[To be continued.]
Alignment: Neutral Good. Favored Enemy: None. Favored Weapon:Velve d'lil Zik'den'veveren - Sometimes shortened to Zik'den'veveren, or Zik'den. Deity: Associates chiefly with Kossuth, and a little with Oghma and Sune, though he likes to make fun of Ao from time to time. As one might guess, Ao never finds this amusing. Current Task:
Listed in terms of priority;
Watch over all the realms, but especially the imprisoned Chaos Gods of the Outer Realms. - Eternal - Canceled - "Fuck that. This is what golems are for." Watch over Aeria in secret.. - Eternal - Canceled - "Eh, let Zero do it." Live peacefully. - Canceled - "Peace?... I'll show them peace." Get that bloody date. - Canceled - "Damn, what a kiss..."
Work on his project. - Completed - "Let's see 'em break the world NOW." Try to find someone to share his company and secrets with. - Completed - "Figures, it'd be her." Deal with the Shade problem - Complete - "More or less... Thanks, Lyss..." Find 'Vintar' and have a friendly chat with him - Completed - "Close enough. It got the job done." Find a way to reforge the Windcutter - Completed - "Let's hope we didn't get ripped off." Get on good terms with that special someone - Completed - "Fuck... YEEEAAAAAAAAAH!" Find, meet, and maybe bring back that special someone. - In Progress - "FUCK YEEEEEAAAAAAAAAAAAAH!!!"
1. Serve Eleanor - On-Going - "My Lady... Heh, it's got a ring to it." 2. Work out a deal between the Legion and a willing mortal representative - In Progress - "Well... They're gonna need some help, one way or another."
3. Find that bloody Warblade - On Hold - "Well, it's not like it's gonna break anytime soon..." 4. Give Ossus an answer. - On Hold - "I can't worry about this yet..." 5. Learn more about what Marius left behind for him. - On Hold - "...A village?"
Make sure Marius comes back alive - Failed - "Marius..."
Notable Items:
Quote :
Lackluster - The sword is like any other bastard sword, roughly 3'3'' feet long. This sword has a hilt slightly longer than others so it may be wielded and maneuvered properly with two hands and advanced handling techniques for skilled swordsmen. The blade of the sword is Orium, but for added functionality, it has runes of red Lucium in the blade. This provides some protection against magic, although don't mistake it for Dorifium, this sword can't reflect/negate magic at 100%. Orium's properties makes the blade slightly lighter than a normal longsword, but not by much. The sword is unnaturally sharp and easy to swing, which generates speed while the user swings and cuts through materials normally improbable for a sword. The blade's hilt also has 3 amethysts, two of which seem fake. The middle one appears both real, and faintly glowing, with a miniature animated cloud visible in it. One of the fake ones now has a cloud in it, but isn't glowing just yet.
After Marius concluded he would be unable to return Kain his Warblade, Marius offered him his own sword in order to make up for it. Kain wields Lackluster with pride and skill, and looks to it as a symbol of his and Marius' friendship. The the blade's sharp edge and long hilt can be used together to perform extremely fast, powerful and nimble swings. Because the sword's speed can keep up with Kain's focus, it becomes an extremely dangerous weapon in his hands. Kain may not wield it with the same skill as Marius, but he wields it frighteningly quicker reflexes, making full use of the blade's top speed with consecutive, calculated, and tireless attacks.
With Marius' death, Kain treasures this blade as one of the few memento's of his departed best friend.
Spoiler:
Spoiler:
Given away:
Quote :
Demon Hunter's Warblade - Crescent-shaped, but with alternating curves, partially serrated with a handle fixed in the very center, the warblade can be detached to form two smaller swords. The blade is six feet long in diameter, making the swords three feet long from their center, hilts included. There are also smaller indentations along the blade of the sword, on the inner side, so the demon hunter can perform tight swings from other points of rotation, or firmly hold the blade close to them, as a defensive maneuver. When together, the blade nullifies all active magic that uses positive energy in a four foot radius of itself, and this field is stronger toward the center than the edges, of course. When separated, the circuit is incomplete, and the field is inactive, allowing the user to use magic freely, but also making them vulnerable to magical attacks. The blade is very tough, composed of Mithril, and reinforced by magic. It's somewhat wide, being eight inches wide at its very widest, and two and a half inches thick. It's rather heavy, but shaped so the center of gravity is directly upon the user, allowing for ease of mobility and swings. The blade is very rare, and few of its kind exist. They are hardly ever made, due to a lack of sufficient mithril, and most are passed down from one demon hunter to the next.
Surrendered to Numbers:
Quote :
Magic Obsidian Vestments - The original cloak was crafted by Kain himself, modeled after his old, ruined cloak, when he fought the reformed Phobia at the Black Pyramid of Sida shortly after the death of Prophet. The cloak is made of the same material the pyramid is. The density and hardness depends on how much magic is poured in, as is the weight. The hardness is also dependent on how the material is arranged on a quantum level. It can be hard, but fluid, or soft and fluid. It can become cushioned, yet dense, or rigid and solid, yet light. The material can even be moved dynamically to function as different limbs or perform other odd actions. Kain's least thought-consuming method of using this is through spawning tendrils from the cloak. Likewise, the material can be broken down to release or convert back into pure energy, but it requires skill, and the ability to manipulate pure magic. Use of this cloak requires no weaving, merely varied concentration, focus, and heightened and critical thinking. Kain has expanded this cloak to make up all of his apparel, in individual pieces.
Presently, the functionality has been restricted due to Kain's loss of abilities. He has, instead, worked the cloak to respond to his thoughts. While it can no longer perform complex functions and act as a practical weapon, the cloak can shift its form in simple manners very, very slowly. It maintains itself with a passive flow of energy, constantly aiming for one size and overall density.
Picture:
He's gone back to this image, but looks less unfriendly.
Without Mask:
"Special Stuff":
This character possesses the knowledge to fundamentally recreate and mimic all magical and supernatural interactions from scratch.
He also no longer possesses his obsidian robes or any weapon whatsoever. His body is filled to the brim with magical power, but it is sealed away and cannot be accessed, except by cutting him up, and in that case, he still wouldn't be able to use it with his own abilities, though it would be available to others.
For the record, he also has the knowledge to recreate the 'obsidian' things he uses (which are really Truminum) but is now forbidden in doing so due to Truminum being far too risky to recreate and risk possession by others.
This character is also immortal and partially divine, due to the state of his soul. He is, of course, unable to directly use any of the advantages of this, except in the manner of constantly generating and, if his skin is pierced, giving off energy, and having agelessness. However, through his own research and development of Truminum, he's created a smaller form of living Truminum that acts as a complementary immune system, essentially providing the ultimate defense against diseases, poisons and other biological attacks, thus offering a nigh perfect state of health. It's ability to function is subject to magical harm and intervention, but has no biological weaknesses.
In addition, this character has been blessed by Kossuth, meaning that flames around him will become holy and purifying, and any sort of heat-based damage, magical or not, will not harm him. This does not make him immune to explosive force or anything, simply any heat or burn associated with it. Even lava and magma will not harm him, except if it were to run over him at a high speed, thus crushing him (and not melting him as one would expect).
Finally, Kain's soul is o longer the center of the Way Matrix, but is still compatible with it.
Last edited by Kain on Tue Jan 11, 2011 1:33 pm; edited 102 times in total
Kain
Posts : 1427 Join date : 2009-03-24 Location : Somewhere Pat doesn't want me to be
Subject: Re: Kain Redwell Sat May 01, 2010 2:10 am
Alright, so I've decided to try something different
Everyone seems to have their own opinions on this character, and general impression I'm getting is you all want to have a say in what Kain is, what he isn't, what he can be, what he can't be, what he can do, what he can't do, etc etc.
So, please post your honest thoughts, in their entirety if you can, without holding back, whether it be for my sake, or yours. With each consecutive additional opinion, I'll try to structure him to fit the wishes of the community as a whole.
I understand that a fair portion of these posts will be largely uninformed, and I understand that, and will still cater to them, as long as they're serious, not a cheap joke. We'll see where this goes over the course of the weekend.
For now, reserving some space for the edited version.
Munroe DEAR GOD DON'T LOOK IN HIS EYES
Posts : 1392 Join date : 2009-02-24 Location : Fortress of Ultimate Darkness
Subject: Re: Kain Redwell Sat May 01, 2010 3:02 am
Alright, here I go:
I'm going to be blunt. Kain started out as a serious character, but thanks to Geo, and you yourself, Atrum, he's become something else entirely.
He's not only more powerful than any entity within Aeria, with the exception of Ao, he's fully aware of it, and pretty damn cocky as a result. So instead of a serious character, Kain is now a wise-cracking god with the potential to kill any serious RP on the server.
Between eating jellybeans (which technically haven't been invented in Olden), flying around with rocket boots, and becoming walking guard-flypaper, among many countless other ridiculous things, the mere presence of Kain shifts the mood from dark and serious to zany and borderline ludicrous. No threat to Surna's people is scary, no battle or situation is dramatic, because Kain's out and about and he's going to kick your ass or kill the mood with some jokes and / or insults, and you'll only end up embarrassing yourself if you try to stop him. He gets what he wants, says what he wants, and does what he wants, and the only way to stop him is if he allows it. Atrum, you've seen the Tropes, so you know that they pretty much cover what I'm saying. Kain is so powerful that he broke the story, and thus the RP.
Now, why is he powerful? Good question. I never saw a single application for anything in Kain's inventory, or any of his abilities. His sword defies the laws of magic and physics, as it has an entire plane locked inside it, capable of storing entire Gods without so much as cracking. With this blade, Kain could trap all of Olden's gods, destroy all of Aeria, and possibly annihilate the entire universe, with the exception of Ao. This is what I've heard, from Kain himself and from various admins, so no, I'm pretty sure this isn't an exaggeration.
Kain also has what can only be described as huge space stations, complete with a compliment of powerful golems each. His robes are impervious to every form of damage conceivable, and with them, Kain can produce any item he wishes. His robes have seemingly unlimited energy in them.
On top of his equipment are his skills, almost all of which are fully maxed out, despite Kain's relatively young age and the human capacity to master skills. He's an excellent swordfighter, a fast, flexible, and acrobatic hand-to-hand fighter, and he's capable of using magic and manipulating energy and matter at the subatomic level.
I look at all of this - granted, I might have some of it wrong, but for the most part, this is accurate - and all I can say is, be reasonable, Kain. This character was made by some heavy thinking and help from GeoWulf, back when he controlled every aspect of this community. Kain may have started with nothing, but Geo pretty much gave you free reign to make Kain as powerful as he could possibly be, regardless of how it made sense with the lore (which has also changed since then, but Kain still hasn't). Now Kain's surrounded by characters who all have to go through applications and approval and get nit-picked until they make their character balanced, and damn right he has an enormous advantage over all of them.
It's late, I'm tired, and I'm probably sounding like an ass right now. I can't come up with an IC reason / way Kain could be de-powered (yet), so for the time being, I vote for a retcon, possibly a complete erasing, of this character. Think that's harsh? It could be so much worse.
Kain
Posts : 1427 Join date : 2009-03-24 Location : Somewhere Pat doesn't want me to be
Subject: Re: Kain Redwell Sat May 01, 2010 3:31 am
I don't care about bans. When I left, I originally requested to be banned so I wouldn't come back, and I'm not entirely sure why I wasn't, but since I was invited to return, I gave it a shot.
That is all irrelevant, though. Thank you for your opinion. I won't try to discount or disprove anything you have said, I will just take it into consideration.
I will, however, make the bold claim that my character is likely more serious than most others by several magnitudes. He just doesn't have to show it all the time. And again, I will give you the benefit of the doubt, since it's late.
Mack THE GLORY
Posts : 1415 Join date : 2010-04-06 Age : 43
Subject: Re: Kain Redwell Sat May 01, 2010 5:55 am
Well. Short story. From just reading this, I'd say Kain is overpowered.
And from what I've heard from several sources, he has never applied for any of it. I've never RPed much with Kain except for on a few occasions. But from what I can gather from reading and listening, he is overpowered with the help of an old Head Admin who is now gone.
I don't doubt your ability to RP, Kain. But this community is one where everyone feels everything should be perfectly balanced. I don't feel it should be perfectly balanced, but a cocky, wise-mouth, back-talking God-killer is hardly giving anyone even the slightest of chance, now is it?
And, I think you will benefit more from removing or toning down alot of Kain's abilities, as it will make RP alot better than just. "Hey, you, give me your gold." "No." *Takes your soul and wraps it into a ball, opening a black hole and throwing it in.* (Dramatization)
And I do remember the character whipe. Was Kain ever whiped in that? I don't really know, so if you could just tell me yes or no, I'd be on a bit more stable ground on this matter.
Subject: Re: Kain Redwell Sat May 01, 2010 1:20 pm
Mackalian wrote:
But this community is one where everyone feels everything should be perfectly balanced.
Perfect balance is impossible to achieve, and frankly pretty drab. But without apps and approval, anyone can become as powerful as this just by saying so in their character thread, and the backstory will be completely broken and stop making any sense at all. So that's why these systems exist, and should be followed, regardless of who you are and how well you RP. What would Olden be like without strict apps? Need I remind you of the days when the community was full of powerplayers and immature RP? If we make one exception, we open the flood gates. And in my previous post, I hope I've made it clear why no one should be this powerful anyway.