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| | Air Intensity Diagram | |
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Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
Character sheet Name: Age: Race:
| Subject: Air Intensity Diagram Wed May 19, 2010 9:16 pm | |
| -Calneche Veremoth -This application is for a ten foot in diameter pentagram like diagram that increased downward air intensity. It makes a downward air gust spell to be exact to mimic the effects of gravity on a person. This is not exactly gravity, for that is beyond my character and most likely only reachable by gods, Geo, and Drakeson. To explain it a bit more, Psych and I had a discussion about it. The diagram would be limited to what is affects inside, and only inside the diagram. This can be learned by incorporating a large wind gust spell, obtainable from books, mages, blah, and a summoning circle that is activated by channeling the magic from the user then maintaining it to the certain intensity. I believe I should have this because it's a great way to ICly train a character, and not just retrogame. Psyche and Gambit - Spoiler:
Never tell your password to anyone. Wednesday, May 19, 2010 7:45 PM - Sergeant Hugo Stiglitz: Would it be possible to alter the gravity for training? 7:45 PM - Sergeant Hugo Stiglitz: I asked Pat, he said he thinks it may be impossible. 7:45 PM - Sergeant Hugo Stiglitz: But, the arch demon did it so it must be some sort of alteration 7:45 PM - Psyche: Not Arch Demon 7:45 PM - Psyche: Arch Fiend* 7:47 PM - Psyche: The alteration of gravity isn't normal magic, it's heavy stuff. 7:47 PM - Sergeant Hugo Stiglitz: I was thinking of that 7:47 PM - Sergeant Hugo Stiglitz: So, I thought what if you used a drawn out diagram for the spell, to apply it 7:47 PM - Sergeant Hugo Stiglitz: Lets say, some sort of thing like a ten foot in diameter pentagram like thing 7:48 PM - Sergeant Hugo Stiglitz: And that would hold the spell, similar to what a spell tattoo would. 7:48 PM - Sergeant Hugo Stiglitz: Possible? 7:48 PM - Sergeant Hugo Stiglitz: And no, I'm not saying SPELL TATTOO GRAVITYL OLLLLLLLLLLL 7:48 PM - Sergeant Hugo Stiglitz: No, large figure to apply to spell. 7:49 PM - Sergeant Hugo Stiglitz: Only affects what is inside the diagram 7:50 PM - Sergeant Hugo Stiglitz: Would you accept something like that in an application? 7:50 PM - Psyche: Still sounds highly unlikely. 7:50 PM - Psyche: Not sure if i would or not, it's quite the thing to think about. 7:51 PM - Sergeant Hugo Stiglitz: I want to apply for it, but I am talking to you for the hypothetical idea 7:52 PM - Sergeant Hugo Stiglitz: Maybe not even gravity.. What about an increased downward air pressure 7:52 PM - Psyche: That's what heavy gravity is. 7:52 PM - Sergeant Hugo Stiglitz: Still, it would work better than the idea of gravity. 7:52 PM - Sergeant Hugo Stiglitz: Like 7:53 PM - Sergeant Hugo Stiglitz: It wouldn't alter the natural gravity in any way 7:54 PM - Sergeant Hugo Stiglitz: It'd be like having a giant, super watt fan 7:55 PM - Sergeant Hugo Stiglitz: It'd be using air magic instead of.. Super earth magics. 7:56 PM - Sergeant Hugo Stiglitz: magic* 7:56 PM - Psyche: Gravity isn't Earth magic, 7:56 PM - Psyche: It's... fuck, I know the term... 7:56 PM - Sergeant Hugo Stiglitz: Isn't it one of those combination? 7:57 PM - Psyche: No, 7:57 PM - Psyche: It's basic reality warping. 7:57 PM - Psyche: The only humans that have ever come CLOSE to reality warping magic is one of Geo's Mary Sues, 7:57 PM - Psyche: one that worked for the Prophet, that made barriers of light that vaporized any impure soul that touched it, 7:58 PM - Psyche: and Kain, when he was The Waymaker 7:58 PM - Sergeant Hugo Stiglitz: That sounds like some BS to me 7:58 PM - Psyche: It was, 7:58 PM - Sergeant Hugo Stiglitz: Barriers of light 7:58 PM - Psyche: but it's Geowulf 7:58 PM - Sergeant Hugo Stiglitz: Geo.. 7:58 PM - Sergeant Hugo Stiglitz: Merggasdf 7:58 PM - Psyche: Basically anything he did in the past doesn't count anymore 7:59 PM - Sergeant Hugo Stiglitz: Least he wasn't 7:59 PM - Sergeant Hugo Stiglitz: Least he ain't Drake 7:59 PM - Sergeant Hugo Stiglitz: But seriously. 7:59 PM - Psyche: Well, he had Drakeson-ish characters, but Geo never used them, they were washed away in the sea of his Mary-Sue loli maid furry characters 8:00 PM - Sergeant Hugo Stiglitz: Inside the diagram, it would make air come in and push down, mimicing gravity but not as strong. 8:00 PM - Psyche: So it's just basically a powerful force of wind, always pushing down 8:00 PM - Psyche: That's much more acceptable. 8:00 PM - Sergeant Hugo Stiglitz: Like a wind spell, because that is pretty much what it is 8:01 PM - Sergeant Hugo Stiglitz: It only affects inside the diagram, and can be intensified 8:02 PM - Sergeant Hugo Stiglitz: That would cause complications for the user too, a shit ton of air. Probably couldn't get a breath 8:02 PM - Sergeant Hugo Stiglitz: Lets see what the forum says to this 8:02 PM - Psyche: Don't leave out the part about me using one of his Mary Sues as an example.' 8:03 PM - Sergeant Hugo Stiglitz: Okay 8:03 PM - Sergeant Hugo Stiglitz: This is a great way to train also. 8:03 PM - Sergeant Hugo Stiglitz: All in character too. 8:03 PM - Psyche: As long as it's not retrogamed, I guess.
Steam ID is around here somewhere. Pros-IC training Cons-Drain on the user depending on how intense the push of the wind is + the fatigue in the magic activation. And I'm sure with enough training, the intensity can be increased safely without the user being seriously harmed. -The diagram can be destroyed by walking over it pretty much. | |
| | | Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
Character sheet Name: Age: Race:
| Subject: Re: Air Intensity Diagram Wed May 19, 2010 9:22 pm | |
| Three simple multiplication tables can be used to modify the spell's intensity.
x2 x5 x10 | |
| | | Krug
Posts : 1397 Join date : 2010-01-20 Age : 31 Location : England
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 2:08 am | |
| Very tempting to accept. It does look a bit abusable though. | |
| | | Kain
Posts : 1427 Join date : 2009-03-24 Location : Somewhere Pat doesn't want me to be
Character sheet Name: Kain Redwell Age: ??? Race: Human (?)
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 4:36 am | |
| Training method or, alternatively, a trap. Either way, I don't see any problem with it. Make sure you remember to judge effects by aerodynamics, though, not just added weight. Certain shapes that force the wind to have different amounts of pressure in different areas can result in accidental distribution of force. Likely not going to happen with a humanoid, living creature of any type, or most day-to-day objects, but there are those rare scenarios.
Accept.
Note: Also, when considering x5 and x10 levels, remember to factor in reduced blood-oxygen levels, because most of it will be moving away from you unless your mouth is facing the wind, and the faster it goes, the harder it will be to breathe properly. Yeah, just technical stuff. | |
| | | Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
Character sheet Name: Age: Race:
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 8:27 am | |
| - Kain wrote:
- Training method or, alternatively, a trap. Either way, I don't see any problem with it. Make sure you remember to judge effects by aerodynamics, though, not just added weight. Certain shapes that force the wind to have different amounts of pressure in different areas can result in accidental distribution of force. Likely not going to happen with a humanoid, living creature of any type, or most day-to-day objects, but there are those rare scenarios.
Accept.
Note: Also, when considering x5 and x10 levels, remember to factor in reduced blood-oxygen levels, because most of it will be moving away from you unless your mouth is facing the wind, and the faster it goes, the harder it will be to breathe properly. Yeah, just technical stuff. I had actually thought of that, it happened to be edited out in the log. With enough of the wind coming down on you you probably couldn't get a good breath of air. | |
| | | Phry
Posts : 1591 Join date : 2010-04-17 Location : UK
Character sheet Name: Age: 56456464842 Race: Human
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 9:00 am | |
| So how would you go around the lack of oxygen? | |
| | | Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
Character sheet Name: Age: Race:
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 1:12 pm | |
| - Phry wrote:
- So how would you go around the lack of oxygen?
Your body would eventually actually adapt to it/become more efficient, but that would take a while. | |
| | | Kain
Posts : 1427 Join date : 2009-03-24 Location : Somewhere Pat doesn't want me to be
Character sheet Name: Kain Redwell Age: ??? Race: Human (?)
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 4:37 pm | |
| Yes. For example: - Spoiler:
Mountaineers face conditions with lowered atmospheric pressure (thus less gas, period) and strong winds. Before a major climb, they will often hike up a quarter of the way, go back down, rest a day, hike up further, go back down, rest another day, and repeat this process until their body adapts and their blood is capable of storing more oxygen at a time. You start getting closer to the breathing efficiency of, say, a fish's gills, which are incredibly efficient harvesters of oxygen due to so little oxygen being available in the sea (unfortunately, they have to be moving for this to work, this is why fish never stay still, or only stay still when there's a current going their way). People that can breathe more efficiently can also use more energy at a time and have more stamina.
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| | | Psycheandromida He Who Wears Sunglasses at Night
Posts : 1503 Join date : 2009-09-25
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 5:01 pm | |
| I talked to Gambit about this, and can give an accept. | |
| | | Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
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| Subject: Re: Air Intensity Diagram Thu May 20, 2010 6:48 pm | |
| This would be usable by almost anyone who knows Cal and asks to use it. | |
| | | Guest Guest
| Subject: Re: Air Intensity Diagram Thu May 20, 2010 7:00 pm | |
| I am tossing my approval. |
| | | Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
Character sheet Name: Age: Race:
| Subject: Re: Air Intensity Diagram Fri May 21, 2010 12:48 am | |
| Still looking for more input. Unless you want to give me the green light. | |
| | | Scalene
Posts : 379 Join date : 2010-03-02
Character sheet Name: Talia Vortega Age: 20s Race: Human
| Subject: Re: Air Intensity Diagram Fri May 21, 2010 1:08 am | |
| It's a powerful spell. Possibly Akadi could teach it? | |
| | | Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
Character sheet Name: Age: Race:
| Subject: Re: Air Intensity Diagram Fri May 21, 2010 1:29 am | |
| - Scalene wrote:
- It's a powerful spell. Possibly Akadi could teach it?
The spell itself is merely binded by the circle. Akadi could teach it, but the spell is actually simple and weak at first but tuned up after awhile. | |
| | | Rutabega Moderator
Posts : 851 Join date : 2010-01-18 Age : 31
| Subject: Re: Air Intensity Diagram Fri May 21, 2010 6:33 pm | |
| I think I'll give this a passing stamp. | |
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