| Bottlecap blasters. (Interactive) | |
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+12Krug Munroe Jackxter Gambit v4ltt3ri B3SERK AdanRyder Zaku350 Mack Sharq Markka GordonGuy 16 posters |
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GordonGuy
Posts : 171 Join date : 2010-07-03 Age : 28
Character sheet Name: Age: Race:
| Subject: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 1:42 pm | |
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Last edited by GordonGuy on Thu Dec 30, 2010 5:47 pm; edited 1 time in total | |
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Markka Moderator
Posts : 916 Join date : 2010-04-29 Age : 31
Character sheet Name: Mirage Silverspine Age: 17 Race: Human
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 3:24 pm | |
| I demand Combine.
Also <3 Tali | |
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Sharq
Posts : 181 Join date : 2010-07-03 Location : Club TechnoChocolate.
Character sheet Name: Age: 1 Race: Human
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 4:04 pm | |
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GordonGuy
Posts : 171 Join date : 2010-07-03 Age : 28
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 4:33 pm | |
| Cumbien it is. Mind you I only added that option so I could have me2 merc assassins SO ANYWAY. You are an assassin, your nickname is Eva, and you prefer to use, and are armed with pistols and rifles. Your objective? Assassinate a man who fits this appearance. This photo is a week old. You stand atop a walkway, watching the train he should be arriving on stop. The man has made it past checkpoints to get on this train, but you believe you'll be able to stop him. He is supposed to be armed, and the contents of his bag are unknown. You cannot shoot him now, because he does not match the target 100%, though it has been a week. You have to find out. Your inventory consists of a ration, a first aid kit, 40 caps, clearance to combine stockup, and 4 clips/mags for your pistol and rifle, each. You are not inexperienced, but neither pro. Your ways down to him include, but aren't limited to the long way, which involves stairs Jumping off the walkway onto the train once he is out of sight. | |
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Mack THE GLORY
Posts : 1415 Join date : 2010-04-06 Age : 43
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 4:43 pm | |
| Jump down. Stairs are for fairies. | |
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Zaku350
Posts : 835 Join date : 2010-01-18 Age : 29 Location : New Jersey, USA
Character sheet Name: Zaku Daikun Age: --- Race: ---
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 4:59 pm | |
| Learn to make peace, love your fellow man. Leap down the stairs and confront the fellow with the loving, warm butt of your peaceful rifle of tranquility.
And then feast on his entrails. | |
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AdanRyder
Posts : 34 Join date : 2010-07-03
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 5:03 pm | |
| Jump down and shoot him in the back, like a real man. | |
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Sharq
Posts : 181 Join date : 2010-07-03 Location : Club TechnoChocolate.
Character sheet Name: Age: 1 Race: Human
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 5:11 pm | |
| Do a back flip right in front of him and immediately say "I AM THE LAW!"
That was partially serious but I would imagine an assassin would do that. | |
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GordonGuy
Posts : 171 Join date : 2010-07-03 Age : 28
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 5:46 pm | |
| Man you guys understand this is serious moreso than RG did. You, being yourself, jump off the walkway onto the train, landing agily and quietly. You look over his back, he fits his physical profile. You shove aside your would be character if you had chosen human, in a dead run. FOOTBALL TACKLE YEAH You flip him onto his back, pushing your gun into his face, he IS your guy, plus facial hair. He sputters "Ohgodohgodohgodohgod" over and over, trying to reach for something in his pocket, but you have him pinned. Either option, you may interrogate him here if you prefer. | |
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AdanRyder
Posts : 34 Join date : 2010-07-03
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 5:47 pm | |
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B3SERK
Posts : 644 Join date : 2010-05-03
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:00 pm | |
| Cap him, it would be a bitch to bring him in with possible cops/civilians with no brains and huge balls around. | |
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AdanRyder
Posts : 34 Join date : 2010-07-03
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:01 pm | |
| Not to mention it's just badass. | |
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Mack THE GLORY
Posts : 1415 Join date : 2010-04-06 Age : 43
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:07 pm | |
| Shoot him in the face.
GLORY TO THE EMPIRE | |
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Zaku350
Posts : 835 Join date : 2010-01-18 Age : 29 Location : New Jersey, USA
Character sheet Name: Zaku Daikun Age: --- Race: ---
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:12 pm | |
| Bring him in, your a good assassin - you know the value of intelligence over blood, and know it'd be best to nab whatever information you could out of him for the glory of the Combine. | |
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GordonGuy
Posts : 171 Join date : 2010-07-03 Age : 28
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:14 pm | |
| Gonna give you guys a bit to decide, seeing as opinions clash. (Already posed option 1.) | |
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v4ltt3ri
Posts : 46 Join date : 2010-07-04 Age : 33 Location : Finland
Character sheet Name: Age: 1 Race: Human
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:19 pm | |
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Mack THE GLORY
Posts : 1415 Join date : 2010-04-06 Age : 43
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:30 pm | |
| - Quote :
- Bring hm in for TORTURE.
I change my vote to this, simply because this is an awesome idea and I am disappointed in myself for not coming up with it. | |
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B3SERK
Posts : 644 Join date : 2010-05-03
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 6:58 pm | |
| I agree for torture, simply to be able to choose how it is done. | |
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GordonGuy
Posts : 171 Join date : 2010-07-03 Age : 28
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 7:48 pm | |
| 4>1 You consider your options for a second, before calmly saying "Get up." "H-Wh-" You pull him to his feet by the collar of his shirt, "GET UP." You turn him around, pushing your gun into his gut, picking up his bag, too. You notice the cop staring at you and give him a "What the hell are you looking at" look, he shakes his head, looking to the citizen behind you, saying "Get out of here." You push him to interrogation, getting lots of awkward glances, hearing two citizens muttering, you reach an empty room "Knock on the door." He does so without question, the slider opens, a tough looking cop opens the door, "Yeah?" "Open up." The cop looks past the guy's elbow, realizing you're one of the chicks he's meant to shut up about, he opens the door. You slowly escort him inside, you hear him gulping as he sees the blood on the floor, you sit him down, and get the cop to watch him, you set your guns, and briefcase on the table. You decide to let the cop do this if it comes to physical hurting. What do you do now. and on that note I leave you guys to decide because I am utterly really tired. | |
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Mack THE GLORY
Posts : 1415 Join date : 2010-04-06 Age : 43
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 7:57 pm | |
| Torture him for any info on his friends, kill him when done, and then go kill them too. | |
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GordonGuy
Posts : 171 Join date : 2010-07-03 Age : 28
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 7:58 pm | |
| Specify how to torture, jeez. | |
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Mack THE GLORY
Posts : 1415 Join date : 2010-04-06 Age : 43
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 8:02 pm | |
| Torture. Cause physical pain. Smack him around a bit. Rip out his fingernails. It's quite simple, really. Anything painful. | |
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Sharq
Posts : 181 Join date : 2010-07-03 Location : Club TechnoChocolate.
Character sheet Name: Age: 1 Race: Human
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 8:04 pm | |
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Gambit
Posts : 2891 Join date : 2009-04-20 Age : 29
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 8:07 pm | |
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B3SERK
Posts : 644 Join date : 2010-05-03
Character sheet Name: Age: Race:
| Subject: Re: Bottlecap blasters. (Interactive) Mon Jul 05, 2010 10:18 pm | |
| Hot pokers on the feet, then cheeks, then give him 300 paper cuts, all on the webbed parts of his hands and feet, then rip out his fingernails one by one, and if he still isn't dead, call it a day, miller time. | |
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| Subject: Re: Bottlecap blasters. (Interactive) | |
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| Bottlecap blasters. (Interactive) | |
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