"Why we should wander our paths fearing the serenity of the grave eludes me. She welcomes all into her embrace eventually."
Full Name: Tiflis Serenity Nickname: N/A Race: Human Gender: Female Birthplace: Settlement of Glenn, southwest of Surna Faction association:
Guild of Necromancers
--- High Night Cleric
Skill(s):
Thievery/Pilfering
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Having relied mostly on her skills to steal and pickpocket to pay for food and lodgings, her skills in the area have developed by a fair amount. She utilizes a number of tactics, such as a distraction and misdirection.
Light Steps
Being quite small in frame, and fairly light, when she's attempting to sneak, her footsteps are almost silent. Such a practice being honed in the various towns she would sneak around in under veil of darkness so as to avoid detection.
Quick Fingers
She has naturally quick and dextrous fingers, perhaps passed down to her by her father, probably assisting him in being the skilled shoe-maker that he was. Probably slightly enhances her ability to weave, and most definitely improves her ability to pilfer.
Blood and Pain Magic
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Her most favoured schoosl of magic, she can use her own, (or other's), blood and pain as a source of energy with which she can use to weave.
Blip.
Blop.
Necromatic Abilities/Shadow Magic
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Tiflis has been under Victoria's personal training for a little under five years, on and off, but always as intense. Ever since their first meet, Victoria took Tiflis under her wing and showed her what power means to those strong enough of will to reach out and grasp it. Her understanding and ability to acess and manipulate the Shadow Weave is certainly impressive - as a teacher's prowess will always reflect upon a student. So much so that Tiflis could competently teach the art of necromancy and ideals effectively to a willing student.
Reanimate and Manipulate
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Specifically the skill she flourished in, first having reanimated the tattered remains of a dead snake to move with the elegance of a living one, she impressed Victoria greatly on her ability to reanimate and manipulate corpses.
Barrier Magic
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A new school of magic she has just begun learning from Victoria.
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Biography:
Spoiler:
Born in the tiny village of Glenn, there wasn't much that appealed to a young, aspiring daughter of a Cobbler. Of her two brothers, one followed in the footsteps of the father, learning the art of the Cobbler, and becoming fairly wealthy - the other brother enrolled as a choirboy student in tiny church of the village. Normal church tradition (Tyrite) dictates that only children of priests could enter the church schooling, however, an exception was made for her brother, perhaps something to do with the healthy donations her father often made to the church.
Her mother encouraged her to follow the tradition route of a woman in this tiny village, and learn simply the skills of cooking, cleaning, child-rearing and house keeping. This didn't appeal to the young, eager Tiflis. She yearned to venture out of the tiny confines of Glenn and into the larger world, having heard of 'Surna' from one of the merchants that had passed through Glenn's quiant street-markets. It seemed a flourishing melting pot of socities, a diversity she so craved. Always rebellious as a youth, she would often leave the house without her mother's permission - something heavily frowned upon in local society. This is where she would meet the Sidian merchant Enjinatia.
The young man, of about eighteen, passing through Glenn on his way to Surna instantly took a liking to Tiflis. She reminded him fondly of the daughter, of about Tiflis' age he had been forced to leave behind in Sida to travel abroad, seeking the riches of a more multi-cultural market, passing thorugh Tirnan, up the Sword Coast, and then across central Talibar to Surna. It was here he was to play a key role in Tiflis' life that would alter it's course forever. It was no secret that she desired to leave Glenn, she found it's crippling smallness, and disconnection from the larger World lying just beyond her finger tips unbearable. She devised a plan, to once and for all leave Glenn.
She left her parents a fond farewell card, promising to return when she could, delving into her father's profits and comissioning Enijnatia, who she had fondly nicknamed 'Enij' to travel her to Surna. He saw his daughter's eyes once more in the pleading eyes of Tiflis, and could not refuse a second time. He also sorely required the money Tiflis offered, so he agreed, and they set out from Glenn the following morning, before the sun had risen, the horse-drawn carriage trundling off down the morning road, to Surna.
The journey was, of course, not as simple as that. Some way along the way, she became separated with Enij. The trip that had begun with her as but a fifteen year old girl, ended with her as a nineteen year old woman, arriving at the gates of Surna with nothing but a hope, a prayer, and stolen goods from every settlement she had visited since Glenn. The journey had matured her fast, the bright-eyed, hopeful young teenager, hardened beyond recognition into a woman by the experiences, and basic need to provide for herself on the harsh streets, with no shelter, company, or friendly face to ease her way.
Not entirely true, however. There was but one friendly face, ally, she made upon her way. Her name was Victoria Midnight, a witch of terrifying power, whom she had encountered not far from Surna, at the age of eighteen. Victoria would sense three things in the loner-street girl who lurked at the back of the Inn that night: Her liberated mind would be perfect for scluplting Necromatic ideals around; Tiflis' eagerness to learn would propel her to heights she had never imagined; and Victoria had a thing for young, black-eyed, black-haired women.
Many months on, Tiflis now arrives at Surna to seek out Victoria and enlist once again in the Guild - possibly for a longer period than before. No longer the wide eyed girl from a small village settled in a valley, a woman - hardened by her harsh and unforgiving experiences.
Alignment:Chaotic Evil Favoured Enemy: Those who would condem the use of Necromancy. Favoured Weapon: Magic. Deity: Shar - Goddess of Darkness, Loss, Forgetfulness, Secrets Age: 23 Height: 5 feet 5 inches; 1.7 meters.
Current Inventory:
Simplistic grey robes (Seen in picture)
Black hooded cloak
Various pouches containing misc. spell items (Hung around her belt)
An insignificant dagger (In a tiny leather scabbard)
Tome of wards and inscriptions
Current Task(s): - Teach students in the ways of Necromancy. - Current - Serve Shar's dogma and further her understanding of the Shadow Weave. - Eternal - Make five undetected pickpockets/thefts. Resets upon any detection whatsoever. - Personal achievement
-Completed- - Seek out Victoria Midnight.
Last edited by Phry on Sat Feb 19, 2011 3:52 pm; edited 9 times in total
Subject: Re: Tiflis Serenity Sun Feb 06, 2011 7:08 am
Phry wrote:
Spellbook
Minor Spells
Spoiler:
¤ Corrosive Clouds ¤
T'zeetch slowly forms a mass of clouds above his enemies, them bursting with acidic and painful to the touch rain that pelts them relentlessly unless they seek cover or dispell it.
¤ Shivering Shackles ¤
Using any nearby body of water, T'zeetch can manipulate it in such a way that it curls around his enemies hands or feet and then freezes in thick icy shackles, immobilising them temporarily or generally hindering them.
¤ Awaken Dead ¤
In the presence of decaying and decrepid corpses, T'zeetch can bring them back to life, as shambling, hideous ghouls that strike fear into the hearts of men and hunger for their flesh.
Last edited by Phry on Fri Feb 11, 2011 5:13 pm; edited 2 times in total