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 Ye Olde Updates

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Psycheandromida
Fuzzy Wolfy
Pelef
Markka
Gambit
Krug
Mack
B3SERK
Phry
Kain
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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeSun Jun 06, 2010 8:07 pm

Is there a saved copy of it somewhere? Would be a damn shame if it was lost when the server expired D:
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Munroe
DEAR GOD DON'T LOOK IN HIS EYES
Munroe


Posts : 1392
Join date : 2009-02-24
Location : Fortress of Ultimate Darkness

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 12:25 am

- Removed unused HL2 factions, left some open for later modification.
- Added a "Guard" faction. Flags are "sg".
- Added @globalsound.
- Added @localsound. You can set the volume and pitch percent, should you wish.
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Rutabega
Moderator
Rutabega


Posts : 851
Join date : 2010-01-18
Age : 31

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 12:50 am

Woo, Guard POWAH.
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Munroe
DEAR GOD DON'T LOOK IN HIS EYES
Munroe


Posts : 1392
Join date : 2009-02-24
Location : Fortress of Ultimate Darkness

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 12:57 am

343 Guilty Spark wrote:
Is there a saved copy of it somewhere?

There is now.
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Phry

Phry


Posts : 1591
Join date : 2010-04-17
Location : UK

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Age: 56456464842
Race: Human

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 8:57 am

Is it possible to script in the removal of characters?

I have two versions of one character, an unapproved character from my nub days, and one called 'argjgerg'.

Neutral
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Mack
THE GLORY
Mack


Posts : 1415
Join date : 2010-04-06
Age : 43

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 10:15 am

There already is. Something along the lines of rp_removesave or something. Not sure. I'm too lazy to go check on old cakescript files for the con command too.
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Phry

Phry


Posts : 1591
Join date : 2010-04-17
Location : UK

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Age: 56456464842
Race: Human

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 11:20 am

Doooooo it
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Krug

Krug


Posts : 1397
Join date : 2010-01-20
Age : 31
Location : England

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 12:01 pm

There needs to be flags for like, everyone's current job.

"Citizen" and "Resistance" looks rubbish. "Bartender" would be nice.
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Phry

Phry


Posts : 1591
Join date : 2010-04-17
Location : UK

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Age: 56456464842
Race: Human

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 12:17 pm

Flags for every single job?
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Mack
THE GLORY
Mack


Posts : 1415
Join date : 2010-04-06
Age : 43

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Jun 07, 2010 1:05 pm

Quote :
There needs to be flags for like, everyone's current job.

I think flags are for the default models. If it's just one person who has that job, or there's no uniform, then there shouldn't be flags for it.
If it's just for job title, then that's bad, because that encourages metagaming.
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Kain

Kain


Posts : 1427
Join date : 2009-03-24
Location : Somewhere Pat doesn't want me to be

Character sheet
Name: Kain Redwell
Age: ???
Race: Human (?)

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeTue Aug 17, 2010 9:54 pm

Aug 17, 2010

Updates

- Server restored (?)
- Acceptdeath, Ragdolls, and spawn delay all gone, along with error spam from dying. Respawn is instant and generally clean.
- title length has been extended by a lot. 240 characters of title should be available, but I have not tested this out. Feel free to carry out your own tests.

Edit: Titles still limited. Will take a gander later.
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Kain

Kain


Posts : 1427
Join date : 2009-03-24
Location : Somewhere Pat doesn't want me to be

Character sheet
Name: Kain Redwell
Age: ???
Race: Human (?)

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PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeSun Aug 22, 2010 4:12 am

Aug 22, 2010

Updates

- Adv. Dupe is back in and working properly.
- CS:S collision models are back, and of course, this means you can use CS:S props again.
- Should have mentioned it earlier, but absurdly long titles are now possible. May add a small fix to let them auto-organize into 2-4 lines without chopping things up too badly.

Notes

Custom chat is seeing progress again. That's all, really.

The present decision with Kama's script is thus: we'll combine the best features of each script (which pretty much means ours gets integrated into his). I don't know how long that'll take, but hopefully not long.
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Kain

Kain


Posts : 1427
Join date : 2009-03-24
Location : Somewhere Pat doesn't want me to be

Character sheet
Name: Kain Redwell
Age: ???
Race: Human (?)

Ye Olde Updates - Page 3 Empty
PostSubject: Re: Ye Olde Updates   Ye Olde Updates - Page 3 Icon_minitimeMon Oct 11, 2010 9:51 am

And we're back.

Please be patient. There are several things to take care of/finally add to/polish in this script, but above all, I want to make sure a few things are working. If anything breaks, post it here.

Most importantly: If you're having animation problems, please state them here. I'll look into them today, as soon as I'm free.
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